Update 7:
The update brings major bug fixes and new in-game content — a pack of random encounters that require quick thinking and the right skills to overcome them. Completing these encounters will reward players with unique weapons and armour.

You will come across fierce enemies as well as… a little girl. Be careful around her as the little one is followed by a formidable protector.

And here’s the full list of fixes for bugs that you will (hopefully) never encounter again:

Locations

Added the missing quest key door in j27
Fixed the inability to view paintings inside the House of Zerden.
Enemies still present in Zone B27 in the quest At The Bottom despite combat being disabled. Their fury could barely be contained.
Removed the invisible wall in location d_p_d106_battle inside the building (the ‘Boiling point’ quest). Previously it appeared near the elevator entrance, preventing players from progressing further.
Patched a small hole in the floor in ‘Wild grove’. During self-isolation, we’ve decided to make some renovations — just like your neighbours.
Fixed the blocked exit point from location B-5279s.
Removed the doorstep in ‘Bypass Road’ (d_p_stop). Now it’s a bit chilly though with the air blowing from under the door.




Gameplay

Fixed cutscene not starting after loading an autosave in the location of Clan Morakh if the player chose to follow the Church of Bea Kera.
!SPOILER! Fixed the game not ending if the enemies manage to kill general Tanaber in the quest ‘Not A Step Backwards’.
Fixed the ‘value’ count missing when trading. Blind trading is dangerous, kids!
Fixed the inability to kill Kevas with the help of the Red Band character in ‘Sulfur Geyser’ quest.
Fixed Maurits hitting the air and not attacking the player. On the second thought, he might have been nearsighted.
Disabled the ability to attack the Herald boss before the final dialogue with him. No more preemptive strikes!
Fixed the door to Zers Morakh being open even if the player chose to betray the clan during the quest ‘Revived Union’. These guys were way too welcoming.


Characters

Fixed dialogue with Zerden not starting automatically during the ‘Ghosts Of The Past’ quest.
Fixed dialogue with Gosp not starting automatically during the ‘Ghosts Of The Past’ quest.
Fixed the inability to give Morty the ‘Righteous Fury’ mask. It’s rude to refuse a gift, you know.
Fixed the idle animation cycle for Nerral in Monarch’s Base. The guy finally pulled himself together and calmed down.
Removed system info from the dialogue with Koposhun. He now speaks human.
Removed the skill check for the dialogue with Morty during the ‘Tyler’s Hideout’ quest.
Disabled the ability for your allies to kill children in ‘D-106’. This place will drive anyone insane.




Items

Added the missing effects to DELUXE backpack.
Added the missing ‘dismantle’ option for the ‘patient’s pants’ item.
Removed the chance to get 0 details from dismantling the ‘Whirlwind Grenade Launcher’, ‘Lans Hand Grenade Launcher’ and ‘Knuckle’
Fixed ‘Hammer’ and ‘Mallet’ dealing no damage from sprinting attack. Though, these instruments usually have other purposes.
Removed the iconless item from Zoey after killing her during the ‘Liquid Sky’ quest.


User Interface

Fixed the version number appearing the same as the release version.
Fixed the Esc button not working after changing the ‘Cancel’ button keybind in the settings menu.
Fixed the inability to interact with buttons in the main menu on 4k resolutions.


Graphics

Fixed lighting errors on the Global Map. The Ark is drifting ever forward, leaving the Sun behind.