Update v1.37828:
Infernal Arms, Aspects, & Abilities
📢 Shield of Chaos (Beowulf Aspect): loading Bloodstone ammo during a Bull Rush now works reliably

Boons & Blessings
• Trippy Flare (Dionysus): fixed this dealing less damage than expected using the Bow's Aspect of Hera
• Icy Flare (Demeter): fixed this not correctly registering as a prerequisite for Winter Harvest (Demeter)

Foes & Encounters
📢 Bother: fixed an issue where these remained passive after using the ----- of the ---- Keepsake

Voice & Narrative
• Fixed Zagreus and Hades not snarking about Color Trim purchases from the House Contractor
• Fixed rare cases where the first meeting with Sisyphus didn't have the intended dialogue
• Fixed a rare sequencing issue that could occur in the subplot between Dusa and Nyx
📢 Other minor fixes

Miscellaneous
📢 Various fixes and improvements to localized text in different languages
• Added several names to Localization, Translation, and Special Thanks in the Credits

Bug Fixes
📢 Fixed a rare crash in the Courtyard interacting with the Shield while using the Aspect of Guan Yu
📢 Fixed an issue preventing the 'Pom-Powered!' Victory Commendation from appearing
📢 Fixed Nourished Soul (Demeter) sometimes dropping a healing item where you cannot get it
• Other minor fixes

Update v1.37332:
Infernal Arms, Aspects, & Abilities
📢 Twin Fists (Gilgamesh Aspect): fixed Maim effect not always dealing as much damage as expected

Boons & Blessings
• Thunder Flourish (Zeus): fixed an issue where most lightning bolts could not deal Critical damage after also picking Pressure Points (Artemis)
• Swift Flourish (Hermes): fixed an issue where this would reduce attack speed above Common rarity

Foes & Encounters
📢 Wringer: fixed issue where they sometimes attacked through obstacles
• Theseus and The Minotaur: fixed their alternate tag-team maneuver not always firing as expected; other minor fixes

Voice & Narrative
📢 Fixed some Megaera battle chatter voice lines not playing correctly, causing subtitle mismatches
• Fixed several rare issues where certain subplots or affinity events would not occur as expected
• Fixed a rare issue where Orpheus would sometimes not appear back at the House as soon as expected
📢 Other minor fixes, changes, and improvements to various narrative events

Miscellaneous
• Improved detection for DualSense controllers for some systems
• Improved controller support with systems running macOS Big Sur
• Improved Switch Pro controller support (default inputs now match the console; please check bindings)
📢 Various fixes and improvements to localized text in different languages
• Improved controller selection for Companions in the Keepsake Screen (to prevent accidental upgrading)
• Version number on the main menu now fades out smoothly when loading a game
• Improved check for Three-Headed Boy (Achievement) to ensure Cerberus pets are correctly tallied
• Various minor memory optimizations
📢 Minor text fixes, updates, and clarifications

Bug Fixes
📢 Fixed several rare crashes and hangs
📢 Fixed a rare issue where big slow radiating blasts from certain bosses would be missing visual effects
📢 Fixed a rare issue causing Wall-Scroll, Achilles to not be offered from the House Contractor
• Fixed a lighting issue that could occur when dashing into the Lounge via the Shortcut, Great Hall
• Fixed Exalted Strongbow targeting indicator sometimes briefly sticking to Zagreus
• Fixed a rare issue where the Minotaur could get stuck in his Bull Rush animation
• Fixed rare issues where Lord Hades could be judging shades when he really ought to be on break
• Fixed Price of Midas erroneously indicating you earned money while affected by Pauper's (Chaos)
• Fixed a minor visual issue when certain characters' affinity gauges are unlocked
• Fixed minor issues with some visual effects for the Final Boss
• Other minor fixes