Update Build 170934:
Game
Stability & Performance
Improved Trade Cart collision and pathfinding logic, preventing the deterioration of performance to an unstable state under some circumstances.

UI
Fixed the Burmese Tech Tree from showing the Padded Archer Armor as Unavailable.

Gameplay
Fixes
Inca Monks now use their unique voice lines as intended instead of Female Villager lines.
Fixed an issue causing Shift + Click to Ungarrison a specific type of Unit from Transport Ships to unload all Units instead of just the selected type.
Fixed an issue making Rams exceedingly fast if Villagers garrisoned in them were transformed into Flemish Militia with Burgundians’ “Flemish Revolution” Unique Technology.
Fixed an issue where Archer-type units and Fortifications upgraded with Tupi’s “Curare” Unique Technology did not apply poison damage to Cavalry Archer-type units.
Fixed an issue replacing all drop off buildings with Settlements for every Civilization when starting a game with the Full Tech Tree option enabled.
Fixed an issue where Elite Longboats would not use the correct Hotkey.
Fixed an issue where Snakes would not display a dying animation when swimming in water.
Fixed an issue where creating Sound mods for Female Monks (including South American and Chronicles civilizations) was not fully possible without a data mod.
Fixed an issue where Heavy Demolition Ships had less line of sight than Demolition Ships.
Fixed an issue where Dragon Ships trained slower than Fire Ships.
Campaign

Campaign Missions
El Dorado 5: ‘The Golden King’: Fixed an issue preventing Ambushers’ (Green) Units from evacuating Foundations if the players tried to construct a Building near ambush sites.
Lautaro 4: ‘The Elusive Snake’: Fixed an issue where multiple morale statuses could be displayed for the same allied player.
Lautaro 4: ‘The Elusive Snake’: Players are now correctly awarded with Skirmishers at the beginning of the scenario if they decided to choose the Skirmishers Tribe in Lautaro 1: ‘Gods of Death and Terror’.
Lautaro 5: ‘A Taste of Freedom’: Players can now trade with the Mapuche Tribes (Orange) market.
Tamar 4: ‘Tamar the Builder’: Fixed an issue making Alexios’ (Yellow) Cataphracts to attack the Player’s Units despite Alexios being allied to the Player.
Balance Changes

General
Champi Scout Adjustments:
Champi Scout speed reduced from 1.1 → 1.0 (Runner, Warrior and Elite versions unchanged)
Champi Scout attack reduced from 4 → 3.
Gain +1 attack vs. Cavalry
Gain +1 attack vs. Camels
Gain +2 attack vs. Shock Infantry (+1 → +3)
Developer Note: These attack bonuses are only applied to the Champi Scout and not to the Runner, Warrior and Elite. This is targeting the specific interactions between starting scouts in Dark Age.

Champi Runner adjustments:
Champi Runner bonus vs buildings removed (1 → 0)
Champi Runner upgrade cost increased from 100f 60g → 120f 60g
Champi Runner upgrade research time increased from 40 seconds to 50 seconds
Champi Warrior adjustments:
Champi Warrior upgrade cost increased from 125f 100g → 200f 175g
Champi-line cost increased from 45f 25g → 50f 25g
Champi-line Outpost build time changed from 15 → 30/25/20/15 seconds (with Scout/Runner/Warrior/Elite)
Champi-line Train time increased from 30/30/21/21 seconds → 45/40/26/21 seconds (with Scout/Runner/Warrior/Elite)
Mapuche
Settlement train times adjusted:
Skirmisher 52 → 56 seconds.
Elite Skirmisher 33 → 36 seconds.
Spearman 44 → 47 seconds.
Pikeman 33 → 36 seconds.
Tupi
Curare effect on Blackwood Archers reduced from 3 damage over 15 seconds to 2 damage over 15 seconds (Archer-line unchanged at 5 damage over 15 seconds).
The dead unit refund bonus for Blackwood Archers now correctly refunds 15% of the total cost (7.5% per each Blackwood Archer).
Localization

Fixed several text display issues affecting the Vietnamese language.